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WELCOME TO                CALUM ROBB DESIGN

Music Design | Sound Design

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ABOUT

The Full Story

Calum Robb is a dedicated artist with a deep passion for music composition and sound design particularly in the world of game audio. With a strong focus on creating immersive auditory experiences, he has worked to establish himself as a thoughtful and skilled contributor to gaming soundscapes. His journey into game audio was shaped by years of hands-on experience and formal education, earning a first-class honours degree in Sound and Music for Games in 2018. This academic foundation helped refine his practical skills and expand his understanding of sound’s role in interactive media.

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Before shifting his focus to game audio, Calum developed his musical abilities as a member of the critically acclaimed band Black City Lights. During his time with the band, he contributed to their distinctive sound and multiple releases, performing alongside artists such as Grimes, Future Islands, Little Dragon, Wild Beasts, The Naked and Famous, Baths, and many others. These experiences strengthened his musicianship but also deepened his appreciation for collaboration and storytelling through sound.

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Currently, Calum serves as the sole Music and Sound Designer at Blazing Griffin, where he plays a key role in shaping the studio’s diverse projects. His work, ranging from composing original scores to designing sound effects, enhances the player experience across multiple titles. He takes pride in his ability to adapt to different genres and creative visions, always striving to support the narrative and gameplay with thoughtful audio design. In addition to his role at Blazing Griffin, Calum also takes on freelance projects, allowing him to continue growing as an artist and bringing fresh ideas to his work.

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SHOWREEL

GAME MUSIC PORTFOLIO

CREDITS:
Arsene Lupin - Once a Thief.
Apartment Story.

Agatha Christie - Hercule Poirot: The London Case.
Takenoko.
Agatha Christie - Hercule Poirot: The First Cases.
Murder Mystery Machine.
Remedy Quest.
Station.


SKILLS:
- Over 15 years of Sound and Music Design and Production.
- VO direction and implementation.
- Audio Branding.
- Jira Management / Project Management.
- Game and Narrative Design.
- Wwise, PureData, Ableton, Unity, Fmod, Unreal, C#.
- Great communication skills for interacting with clients and agency teams.
- Motivated team leader.
- Creative Lead experience.
- Game Production

MUSIC PROJECTS

Black City Lights:

TRAAPS:
What I'm listening to:
Brush Stroke

CONTACT

  • SoundCloud
  • LinkedIn

Thanks for submitting!

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